"Hello, [user] in training! In this simulation, you will be pitted up against [simulation-malware.exe] in order to test our newest creation, the [function {BUG}]! Use its [function {end script}] abilities and defend the [motherboard-vitality.exe]! Good luck, [user]!" i feel like it's probably about time i did something useful as an SIMG member, so here you go Press E to summon some enemies. Right now their code is primitive as heck but they're supposed to move towards a certain location. It's like tower defense but there's only one tower and it moves. Also, you can only see them if you're on the same layer they're on. Their movement is also supposed to be really sporadic and random but guess how well that worked out lol New stuff: - 5 player costumes. Press Q to transition between them - Press M to mute the background music - The (really primitive) enemies - Made the game look marginally better - Press Space to bite enemies (added on June 3rd) Possible/planned features: - Give the enemies an actual target - Make the game actually look good
i guess squeezing out random projects at breakneck speeds is my way of coping with finals stress lol