----------------------------------------------------------------- Welcome to Version 8.0 of Star Shooter: The Original! - Added Flame Enemy ( Orange ) - Added Enemy Health Balancing in Later Waves ----------------------------------------------------------------- Base Enemy Stats: - Red: Speed 2, Health 2, Damage 1, Power 1 - Blue: Speed 4, Health 1, Damage 1, Power 2 - Green: Speed 1, Health 4, Damage 2, Power 3 - Yellow: Speed 2, Health 1, Damage 1, Power 2 - Purple: Speed ?, Health 1, Damage 1, Power 3 - Cyan: Speed 2, Health 1, Damage 1, Power 3 - Dark Green: Speed 1, Health 4, Damage 2, Power 4 - Orange: Speed 1, Health 1, Damage 1, Power 4 - Boss: Speed +0, Health +3, Damage +2, Power +3 ----------------------------------------------------------------- Controls: - Press [ W ] to move up - Press [ A ] to move left - Press [ S ] to move down - Press [ D ] to move right - Press [ Space ] to shoot towards mouse - Press [ LMB ] to shoot towards mouse - Press [ K ] to skip upgrades ----------------------------------------------------------------- Update Log: - Version 2.0: - Player will now go to the center after each wave - There are now subwaves after wave 15 - Yellow Enemies will not shoot while moving - Fixed +3 Player Bullets - Bullet upgrade can now shoot 6 at a time - Reworked Shield Upgrade - Player now loops across screen - Changed round upgrades appear - Version 3.0: - Added Power Levels for more Balanced Gameplay - Added Options Menu - Fixed Upgrades Spawning on Wave 50 - 60 - Added Upgrade Skip Button [ K ] - Yellow Enemies Past Wave 20 Shoot Double - Yellow Enemies Past Wave 30 Shoot 3 Stars - Fixed Sheild Spelling to Shield - Fixed Bullet Limit - Fixed Shield Showing on Game Over Screen - Added Global Highscore - Version 4.0: - Added Double Upgrading, When You Get 2 of 1 Upgrade You Get the Upgrade Twice - You Can Now Get Up To 10 Bullets at a Time - Fixed Shield Upgrade Saving Across Games - Fixed Lag When Player Gets All Upgrades - Changed Option Menu UI ( Press O ) - Added Invisible Enemy ( Purple ) - Version 5.0: - Added Soundtrack and SFX - Fixed Visual Bug with Yellow Enemy - Added Bosses ( 5% Per Enemy ) - Added Sonic Enemy ( Cyan ) - Version 6.0: - Fixed Cyan Enemy Getting Stuck in Wall - Yellow Enemy Shoots Faster - Increased Yellow Enemy Range - Fixed Skip Button - Temp Removed Purple Enemy - Made Cyan Enemy Sonic Blast More Visible - Fixed Lag After Last Upgrade - Added Decrease Cooldown 2 - Removed Speed Upgrade - Version 7.0: - Reworked Purple Enemy - Shield Regenerates Every Wave Rather Than Every 10 Seconds - Fixed Shield Not Working - Added Split Enemy ( Dark Green ) ----------------------------------------------------------------- Credit: - fesliyanstudios.com/royalty-free-music/downloads- c/8-bit-music/6 - https://pixabay.com/sound-effects/search/8-bit/ - https://pixabay.com/sound-effects/search/laser/ -----------------------------------------------------------------