0.6.0 -Added animation for when sleeping til night/day -Added weapons dealer, soon to be quest surrounded with him -Made Map, Game Stats, and Journal sprites, soon to be implemented. -Made menu texts vector (improved graphics) -Added separate song for when time is night -Stop boss hand portal from dissapearing halfway through the cutscene -Stopped alchemy shop screen from staying on screen when you exit the building. -Fixed glitch where if you died in the boss hand fight they would freeze and be immortal when you returned
CHANGE-LOG 0.5.9 -Fixed bug where speed potion effects would stay after flag clicked -Fixed bug where disembodied hands would dissapear -Changed speed potion sprite, credit to firesorcerer. -Changed the way the mute function is scripted to prevent glitching -Removed achievement- good night. -Made it so fire in burned village clones instead of having multiple sprites. -You now cant escape the cave whilst fighting the dragon -Fixed glitch where dragons fireball wouldnt appear. -Made it so the text telling you to allocate stats only lasts 10 seconds. +Added traits- the first being multidirectional swordsmanship. These cost 5 stat points to unlock. 0.5.8 -Slightly improved goblin AI so that when in water they come straight back out. -Settings menu now available ingame -Added ability to mute sound -Changed skin screen texture -Changed achievement screen texture -Changed stat screen texture and minor stat screen fixes -Changed health up and strength up textures -Changed 'fishing spot' sprite, credit to firesorcerer ;D -Changed color of old rod text to make easier to read. 0.5.7 -Stopped clipping through walls whilst red tint (from being hit) is apparent. -Added WASD Support and Settings Menu. -Stopped boss hand spawning in lake area and any other areas where it obstructs the scenery. - Fixed all boss hand spawning issues. -Changed the way cutscenes are scripted. -Fixed glitch where you could exit the walls of the childs house and be stuck. 0.5.6 -FIXED GLITCH WHERE SPEED POTION WOULD DUPLICATE(THE WHOLE INVENTORY IS NOW GLITCH FREE =) -Changing graphics of sunbeam town -Portal no longer remains after boss hand, however the particles remain as the sealed remnants of the battle... +Fixed inventory glitch where items would randomly move around the screen. -SPEED POTION NOW WORKS! Just click on it whilst in inventory.(stackable up to 5)(50 gold each)DOUBLESPEED!!! +You can now fish! (WIP) - Changed locations of the berry bushes in the first town - Bug tested and fixed! + Added campfire which will be used to cook meat including fish - Made menu and title screen look better 0.5.5 -Minor bug fixes -made boss hand fight a bit better (WIP) -stop berries from going to inventory -will work on inventory soon -berries now aren't picked if at max health -Now text saying drago health instead of variable 2 HOUR CODE! (0.5.4) Im going to be working on this for 2 hours finishing off things and making stuff better starting at half 1 on thursday the 10th april. 3,2,1 GO! Stuff done so far -Changed colour of the sword instructions writing -fixed bug where you could walk during the dragon ending cutscene +A bit more non-mandatory dialogue (alchemy guy) -changed title screen +added a tiny bit more grass in sunbeam town (it takes ages to get lots done with all the side changes) FINISHED (STILL 5.4) + tunnel to stonebrook town + inventory + 1 potion + Improved graphics in pix's house V0.4.4 + added menu + added skin menu with new skins (unlockable via achievement) - tweaked drago - tweaked GUI - bug fixes -reduced lag + dialogue WIP v0.4.3 + added another house + added a pack of goblins (wip ai) + added more land - script clearup - berries now heal you when picked ( when the inventory system is created you will have to "eat" the berries to gain health - bug fixes - exposed sea - movearound - script clearup/ removal + added further things the kid says after accepted the disembodied hands quest - bug fixes + added a HARD to beat black slime along with another berry bush - improved cutscene icon - pix now tries to escape water when in contact V0.3.3 + added achievements + added an achievement for beating the dragon + added achievement: hero - bug fixes + added achievement: Big Ten + added achievement: berry picker - exposes some of the sea + added more land + added achievement: Good night + added a new achievement: Black gel V0.3.2 + added some land and enemies under the burnt village + added more land + added another quest with an " avenge the fallen" style. + added the disembodied hand and monster dens - fixed stat screen positioning - fixed infinite lvl glitch + added more land - enhanced leveling up. + added another disembodied hand. - bug fixes - cleaned up scripts - started working on goblins with a clever ai V0.2.2 + added another sentence to the help screen - changed level cap to 10 - altered the stat button - Little kid only speaks after the quest when you press e and are touching him - minor tweaks - bug fixes V0.2.1 + added a house + added a help button to the menu screen + added a fully functioning quest with slimes + added a chameleon creature who in a future update could fight for you + added lvling up with stat changes (note, the max is lvl 2, I will increase this though). + added non quest blue slime spawning - bug fixes 0.1.1 -Minor bug fixes 0.1 + added title screen + added a graphical updat