AD - movement W - jump S - fastfall R - Black Flash T - black flash kick (hold) M1s - combo hold s to skip first punch does air combo in air F - to summon sukuna G - to despawn sukuna E (ground) - divergent fist E (air) - crushing blow E+S - divergent grasp (stomp) hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesn't work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns