By the way: Hacked mode development is still going on, just trying to add new content to hacked mode that might not be in the normal game, which is taking a while. I made a few games on Flowlab!! Tried it out for school and really likes it! You can try them out! They're 'Byte's adventure' and 'Sultan Al Neyadi on Uranus' Byte's adventure is still a work in progress, and as I'm writing this Flowlab is still down. A bigger project with more detailed explanations will be released soon. - UPDATE LOG - Monday 30 September: Released DEMO Monday 4 November: Added new levels Tuesday 5 November: Fixed Level 7 (How did I miss that bug?!) + added level 108 + RE-fixed Level 7 Wednesday 6 November: Smol drop today. Added 2 or 3 new levels + Added a thumbnail for the game. Wednesday 26 February: Smol drop again. Added 5 new levels + tweaked final levels Friday 28 February: BIG UPDATE! Spikes are now working and I've added them to some levels! + Small changes were made to player sprite (making outlines more bold + changing costume so it doesn't cut off) + Added new death sprite + Game no longer a DEMO Saturday 1 March: Added new levels + Fixed a few levels + Announced JAOA and GAMMER modes + Added music Sunday 2 March: JAOA mode released on @joaol2011 + Changed music + Added new levels + Added disapearing walls + Started working on checkpoints Monday 3 March: Fixed some levels + Added new levels + Changed thumbnail Tuesday 4 March [Music update P1]: Added coins + Added a key and door system (Not in any level yet) + Added checkpoints (Still in testing) + Added 3 custom music tracks + Added more spikes to levels after Level 11 + Edited thumbnail Wednesday 5 March [Music update P2]: Added Nightmare, Emotional, Freaky, Ghetto, and Extreme tracks + Gave music tracks names + Added music announcer + Added new levels + Added music selector + Made changes to music algorithm Thursday 6 March: Changed name of 'Freaky' track to 'Freak' + Added experimental boss fight that can be accessed by pressing the 'y' key + Made Nightmare track a boss fight exclusive (not available in music selector) Friday 7 March: Finished boss fight, still bugs to fix Saturday 8 March: Fixed bugs in boss fight, still some to go + Made changes to music selector Monday 10 March: Fixed bugs in boss fight + Made boss fight reachable in game + Changed wall sliding speed + Made changes to the thumbnail + Changed music selector Thursday 20 March: Changed game thumbnail slightly Tuesday 3 June: Added new levels + Changed Y key to teleport you after the bossfight
- THINGS TO BE ADDED - GAMMER mode (on @syimbyotgammer) HACKED version (work in progress) More levels More mechanics (Rotating/Moving platforms?) More boss fights Press space to show coins collected Press M to choose music Press Y to skip to a level (development tool) #games #all