1.4: Your Player now responds to arrow keys; you can still see other's on this project 1.3: Your player follows your cursor. You can see the other people playing this project
Changelog: ONCE YOU START THE GAME, YOU CAN'T END IT UNLESS YOU X OUT OF THE TAB YOU HAVE BEEN WARNED... Shadows are no longer directional 1.4 has new sprite textures; instead of Scratchy, we have little cubes with the "Player" having a shadow with a MUCH more obvious difference between player. "Player" went from following mouse to arrow keys, and the movement code also has velocity, meaning it gradually goes faster, but there is a limit. With inspiration coming from Doodle Jump, if you crash into a wall, you come out on the other side. There is now a "Player Count" and a green background instead of the old golden one. 1.3 has a new engine that is 8x stronger than the previous one, meaning there is 8x less lag and 8x more bandwidth. It kicks inactive people much faster than before and has a higher range (1–9,999,999) for UID, so there is less of a possibility of getting the same UID.