Point system: (points will not be subtracted if you do an attack) Table of Contents - How does it work? (MUST READ EVERYTHING) - How does team swapping work? - Spell Attacks - Rules How does it work? Now this Art fight is quite different from what you've seen in others. Instead of grouping you all in one big group and having yall draw whoever you want. This art fight is split into sections. Each week there will be 5 sections open, we're calling them patrol alr? Each section will have a 1v1 or if you wanna team up 2v2. The maximum people in one section will be 4 on each team. So just think of it as a mini art fight. The individual/team of the section that won will gain 1 point for their overall team which are either Survivors or Infected. There are 3 rounds. 1 round lasts for 2 months. So the rp might be over in 6 months. The winning team of the round will gain an "overall point." Whoever has the most by the end of the 3 rounds will decide whether the whole world is contaminated or everyone is cured. How does the team swapping work? In the beginning, the infected will have an advantage since survivors can be sent to the infected team by the status check(wheel). "What? That's so unfair!" Yes, yes, I know. However, once the cure is found in the main studio (It's like a mystery you have to solve. I'll be giving hints on what it is), the Survivors will have the advantage. The Infected will now have the status check(wheel). And to make up for before, the infected have a higher chance of getting cured unlike the survivors getting infected, but your original status still has a higher chance of staying. Every week 1-5 people will be chosen randomly to either get infected, get cured, or stay the same. This will be chosen on a wheel. Your chances of staying is more than changing. If your status has been changed you will be moved to the opposite status than what you were before. You will even change the opposite team in the Art fight. Spell attacks Being a mage in this rp is extremely helpful if you want to win the art fight. Why you may ask? If you are a mage, cast one of your spells and you get extra points on your attacks. You only get 3 spells that can be used with a limit. If you are a Head mage you get 5. You get to choose your spells, but ill rank them on which one is most powerful. For example these are your spells: Fire ball, Fire sword, Volcanic eruption. Strongest to weakest: 1. Volcanic eruption (Worth about 5 extra points) 2. Fire sword (worth about 3 extra points) 3. Fire ball (worth about 1 extra point) You may use only 2 spells in a week/section. Once you use it and the 1v1 is over, and say you get chosen randomly to do a 1v1, 2v2, etc. again. You cannot use the spell you used before. Therefore you will have 2 spells left. If the round 1 of art fight is over (1 round is 2 months long), your spells will NOT be replenished. For Head mages it's the same thing but you all have 5 spells which but you cannot go above 7 points. Rules - Follow the rules - No AI, stealing, tracing, etc. - READ EVERYTHING IN THIS PROJECT (Or else you wont get how it works) - Please be respectful - Don't hate on art, constructive criticism is alright as long as you ask the person.