Not a polished project or anything, but an engine on which the classic game of Asteroids may be built. The controls are Asteroids controls: Forward to increase speed, side and side to rotate, back to teleport, space to fire. Current flaws in engine (remix to fix, unless I do it): -No UFO -Asteroids don't wrap around screen, but instead bounce off walls -Only one shot in air at a time -Asteroids must be hollow, so smaller ones show -I think that slowing velocity is messed up -Only one life -Only one level -No level-end checkpoint Although this sounds like a lot of flaws, try the engine and see that they can be worked around. P.S. On the off-chance that an Atari representative is reading this, this isn't _Asteroids_, it's a crazy game called _Bass_teroids, where the meteors are fish and you're "catching" them. It's just not finished yet.