Work in progess... Many things are incomplete and game breaking bugs are present. Demo of some features I am experimenting with for Scratch RPG: - Multi-screen Dungeon Maps - Using different items to unlock dungeon doors, these include: bombs and keys as well solving a puzzle - Defeat enemies with the sword (spacebar) or push the block in the middle of the room (choose braclet with 'v' hold 'n' to push) in the Level 1 Dungeon to open the door. Try out different items to see the effects! Enter the "Loaded" game save state by pressing '7' and enter the "Unloaded" game save state by pressing '6'. Press 'Y' during a game to reset the world to default, losing all progress and starting over. MOVE: WASD or ARROW KEYS SPACEBAR: Use Sword V: Cycle Inventory Items N: Use Inventory Item Edit mode is a work in progress and has a lot of keyboard shortcuts, take a peek at the code if curious! Very special thanks to @griffpatch_tutor for the Scratch RPG tutorial on YouTube and Nintendo for making the original Legend of Zelda. I recreated the overworld and dungeon/underworld with the help of the map layouts on www.NESMaps.com by Rick N. Bruns NES Legend of Zelda Tileset - Ripped by Mister Mike - https://www.spriters-resource.com/nes/legendofzelda/