Click on Indi to activate her menu. Click "Fight", and when the number above "Stop!" reaches 10, press "Stop!" The number to the right will change to what number you landed on. Every attack will do more damage than the last.
When the actual game is finished, it will be a lot more detailed than this, with Backdrops, Music, better sprites, etc, but this is just the mechanics for the battle system. You will also be able to click your enemy, and do something to them. No DEF system yet. Added Items, Red items are healing, and blue are damaging to the enemy. Blue items do a set amount of damage. Added skills, for example Stretch increases the ATK variable by one, making your attacks slightly more effective. Other skills could include Special Attacks, that do a set amount of damage. Made it so that after the first attack, the counter would start at 5, to give a tiny boost, as each attack getting double it's strength was too OP. Gave Gold-Cano less health.