Welcome to the third version of my tile generator and editor, now with 10 colors! IMPORTANT: This project has some repetitive code that takes a long time to run due to small delays that add up. Please use turbo mode (shift + green flag) to make this run optimally. ___________________________________________________ Controls: 1, 2, & 3: Generate a new random pattern code. WARNING: this will override the current code, so you will need to manually edit the new pattern if you want to get the old pattern back. R: Delete the current pattern. Do this before loading a new pattern. Space: Load the pattern code. If you haven't generated a new code since you last loaded a code, doing this will simply recreate what was already on your screen. Mouse: Click to change the square's color/costume and the corresponding value in the pattern's code. Both the square's ID (placement in the pattern's code) and color/costume visible in the top left corner.
This project is part of the development of an actually decent quality project. Checkerboard pattern: Self explanatory. Tile generator V1.0: New colors and now generates random patterns. Tile generator V1.1: Added the ability to edit the pattern and keep the pattern if you reload. Tile generator V1.2: Added more colors while keeping all the features available.