~~made for crystal platformer by @-voidspace-~~ https://scratch.mit.edu/projects/1029265929 move your mouse toward the circle that says crystals or battle. if you move toward crystals then you’ll hear a little addition to the music.it will sound a little sharper than the main song but they sort of work well together. if you move toward the battle circle you’ll hear some percussion and it will feel more dramatic if you. stay away from both you’ll hear a very faint cave ambience sound. its very quiet but its a nice touch :) this kind of adaptive sound track is used in many games including pikmin and hollow knight and many more. its nice because you get to have different music blend together seamlessly and you get to feel whats happening in the game!i recommend you use this kind of music in your own games (even i havent had the chance to yet...) even with the cost of a ton of sprites. if anyone knows how to do this with 1 sprite or something let me know in the comments! made a simple program that make music that adapts to the environment of the player in the game. you can change the (distance to(mouse pointer)) block with the distance to an enemy in your game or something. made for crystal platformer by @-voidspace- feel free to use in your own games and change the music #music #music #music #music #music