As a followup from the Bloons TD 5 Sandbox, this is the Bloons TD Engine, which sadly does not feature the Monkey Lane, but a more simplified track, but features a lot more that what isn't. Here is a list of the new items featured in this game: - MORE LEVELS OF DIFFICULTY - There are 4 levels of difficulty like in the games, which are easy, medium, hard, and impoppible. Each difficulty more difficult than the last. FUN FACT: I had a less popular Bloons TD 5 Engine, which has only one difficulty, which was approximately medium mode. - NEW TOWERS - There are 2 new towers added to this engine: The Sniper Monkey, and the Cannon Tower. They each have their own sets of upgrades, along with my poor sprite editing (Trust me, Fighter Factory was the sprite editing base I thought was best). - IMPROVED SPRITES - Another thing that is very different from the Sandbox Engine is that there are new sprites for bloons and improved sprites for previously existing monkey towers, which is good for me. You don't wanna know how long it took me to find these sprites. - HELP PAGE - If you don't know the game, I added a help menu which covers pretty much the entire game, aside from it's modes, which I was proud of making. - CHALLENGES - This is probably the biggest accomplishment and addition to the game. There are 9 challenges which are very unique from each other, and the coding is extremely compact.. I am so proud of my brain for this thing I made! - IMPROVED BLOON SPAWNING - When Bloons pop, in the old engine, they just go back one costume, but now some Bloons, like in their respected games, pop more than one Bloon. - BLOON IMMUNITIES - In Bloons TD Games, Bloons have certain properties, such as being immune to freezing, explosions, being seen. or being popped due to a metal surface, which is now a thing in this game. I am also proud of my brain for programming this. Even though this seems like an improvement, it could be less popular than the Sandbox, but we will just have to wait and find out! So, that is it. I haven't seen the interface of Scratch for about a year, and looking back at the coding I once did, I am confused at everything there, so back to square one! I will visit Scratch every once in a while, so stay tuned for any of my upcoming projects! Have a nice day (or night)! =)
Hello, everyone! I am back from my long absence. Why so long? I have been quietly working on other programs, so I kind of forgot about Scratch and the power of strengthening the developing brain. The time that has been passed has probably exceeded that of years.. And I apologize to all the people who have showed their creativity and feelings to me, especially since now that my best project, Bloons TD 5 sandbox has over twenty thousand views, and that is quite a lot for a person like me. I would have never thought of it, and I greatly appreciate all of the support! Who knows? Maybe I will come back to Scratch and release another project or two.. I don't know either, but stay tuned.. And have a nice day (or night)! =)