Instructions: <v^>-keys or WASD-keys to move. You can use _SPACE_ to jump as well. Please notice that the jump force depends on how long you hold ^, W, or space. In the previous levels it was very important, though in this level, it is not as important. Another note is that all jumps that seem nearly impossible(if you're a noob) are completely possible and if you can't get through the whole game within 5 minutes, that's just a skill issue(especially for this level, which revolves more around memory). It's really not that hard. I kept nerfing frame-perfect jumps until I felt it was moderately hard. Even the last jump of the game is absurdly easy within a few attempts, you just need a bit of practice or luck. I also spared you by putting all the hard parts at the beginning. You're welcome. The third part of this platformer series! Getting its name from level 13, where you'll have to memorize everything in 12 and do it all blindly in 13. This one is created to feel like "reality is bending". This one is very hard, with hard timings. From 1-13 levels, you'll have a blast at each one! In my opinion, I actually think this is easier than the previous two since none of the jumps are even close to being pixel-perfect jumps. I gave this level a whole lot of room for error in return for the memory-based part on levels 12 and 13. Plus, even though I said on level 12 that I wouldn't give any more hints, I did still show the level, just with 2% opacity, so if you squint, you can see all the obstacles inside. Maybe it's just me, but I think I nerfed the level too much, since I beat level 13 on my seventh attempt, but took like a hundred-and-something attempts on the audience and the stars.
Want to go way back to the first one? This is the link to The Stars: https://scratch.mit.edu/projects/1023066217 Want to go back to the second one? This is the link to The Audience: https://scratch.mit.edu/projects/1026962461