Iceologers summon ice chunks above a target that hovers for three to five seconds before falling. If an ice chunk hits a hero or mob, that target is stunned for several seconds and slowed for another five seconds. The shields protect the Wildfire from attacks until all four are broken. The mob also slams down with its body when the player goes near it. The Wildfire can summon blazes for extra support if needed. The previously mentioned attack bounces the player away from it and can shoot fire balls in all directions (even if its not looking in that direction).