IN OPEN WORLD Use arrow keys to move character [Z] to interact with objects/people [C] to open Inventory ------------------------------------------------------------------------- IN INVENTORY [Use] to eat food, equip weapons, equip armors [Inspect] to gain information about an object [Drop] to get rid of an item forever ------------------------------------------------------------------------- IN BATTLE Press: "Fight" to deal damage Press: "Act" to open act menu Press: "Spare" to spare the enemy under certain circumstances. Press: "Item" to use any item in your inventory. IN ACT MENU Press: "Flirt" to flirt with enemy Press: "Dance" to dance at the enemy Press: "Flex" to flex something (differs between enemies) Press: "Insult" to be super mean to the enemy ------------------------------------------------------------------------- UPDATES: 0.1- Fight menu controlled with buttons instead of typing, ability to spare weaponsmith by acting. 0.0- Base Demo
Endings not yet functional. At 25 views, I will consider expanding this into a full RPG. P.S. I know that's not a lot of views, but to me, that many is worth expanding the game. I spend a lot of time making these games and really care about coding. This demo alone took upwards of 20 hours total. Credit to "onethousand" for the collision engine. Credit to Toby Fox's hit indie game "Undertale" for almost every aspect of this game, including but not limited to: the fighting mechanic, armors and weapons mechanic, controls, interaction mechanic #games #RPG #open_world #openworld