Welcome to BARDLE Engine! WASD to move and arrow keys to control camera t to turn off triangle filling (and turn back on) c to switch cube to wireframe(and back) g to turn off gravity space to jump
For now there is only one obstacle to jump on, but I will add more in future updates! Please let me know about any bugs! If you are experiencing lag, know I am working on it, and press c to switch objects to wireframe mode. wireframe mode (press c) is RECOMMENDED. and if any of you know any sorting algorithms I can use for painters algorithm please let me know! Thanks to some dude on math stack exchange for a formula I use in my triangle filler.