======================|] Arrow Keys - Movement [ZERO (0)] - Random Encounter [Z] - Confirm [X] - Cancel, Speed Up Text [C] - Menu (In-Game), Item Organization When HP is 0, you lose. ======================|]
I was originally going to make a full fan-game, Undertale - The Hollow Tree. But I got bored of it, so here's what I've made so far. ======================|] If you like the game, go to http://undertale.com, unless you're one of many who has already bought Undertale. ======================|] Places & People that were helpful/useful - - toby fox (most assets in the game) - @Tessarect2000 (a few sprites, as I don't own the game) - https://steamcommunity.com/app/391540/discussions/0/487870763294856117/ for the midi used to make songs. -https://www.reddit.com/r/airhornremix/comments/2bbgiz/i_have_made_a_soundfont_for_the_airhorn_you_can/ for the air horn sound font. (remind yourself this is reddit, perhaps not safe for children?) - http://www.freesfx.co.uk, from where I got some sounds. - The font used in game is the Pokemon Diamond/Pearl font with the brightness at 100 (or -100). From the Spriters Resource. (Note, the last few characters are mine) Most else was by me. ======================|] Changes from the original Undertale! • All choices are final. If you don't want to Act, you have to pick Cancel to use the turn. • Layout of encounters. HP and LV are moved- Perhaps other changes, as this was modified to fit 480•360 • Custom soundtrack! (lossintense, tree, lab, etc) • You can't have double encounters. (Or triple encounters…) • No yellow text- you have to infer, though that's not too hard. (No pink text either, haha) • Ugh, totally forgot the asterisk. Oh well. • I always hated how monsters would change to their hurt sprite when spared- so I removed that. :) • OMG THE TREE'S HIT BOX IS CHANGED THIS ISNT CANON >:(((( • Turbo mode only makes battles faster, because the overworld runs on a frame by frame engine. So you're not going anywhere any faster. • Intro isn't what you're used to, but that's trademark law, haha... …other than that, it's the same concept ======================|]