When DNP is enabled, about 50% of EWOWers will be eliminated each round due to not responding to the prompt (DNP = did not participate). When you use the custom feature, you will first be asked how many EWOWers you would like to add. Afterwards, you'll be asked how many lives you would like each of these EWOWers to have. So, for example, if you answer "16607" for the first question and "3" for the second, it will result in 16,607 EWOWers with 3 lives each. If you answer either of these questions with anything aside from a number, it will probably not work (and I mean ANYTHING aside from a number. Even if all you do is add a comma, like by writing 16,607 instead of 16607, it will still not work). You will then be asked if you'd like to add another batch of EWOWers. If you type "yes" it will ask you these two questions again (and you can repeat as many times as you'd like), but if you answer with any other input it will be interpreted as a no and the simulation will begin.
6-20-2024 1.0: Initial release 6-20-2024 1.1: Added custom mode, changed thumbnail, added Instructions, Notes and Credits 6-20-2024 1.2: Added flaws of the simulation to the Notes and Credits section, changed odds of losing a life from 49% to 50% for responding EWOWers 6-20-2024 1.3: Changed odds of losing a life from 50% to 49% for responding EWOWers, Please note that this simulation has several flaws. First of all, in the real EWOW, each round has a set amount of players that will lose and gain a life- it will be exactly 50% and 5% of all players who responded, respectively (with the former rounding down). In this simulation, each responding player has a 50% chance of losing a life, and a 5% chance of gaining one- the outcome is chosen randomly, so these numbers will likely be off. This especially becomes a problem when the number of EWOWers left gets smaller. And secondably, in the real EWOW, the number of people who DNP grows smaller over the rounds. I don't feel as though I have sufficient data to account for this- I could probably just use data from TWOW, but I am honestly too lazy lol, so in this simulation, players have a 50% chance of DNPing throughout the entire game. Feel free to remix and try to account for some of these inaccuracies, I'd love to see what solutions you guys may be able to come up with. I would love to add a feature where it displays the amount of EWOWers with each amount of lives left, but I honestly don't know how to go about that. If you are not aware, this project is meant to simulate carykh's YouTube series Eleven Words of Wisdom, A.K.A. EWOW! It's also inspired by his early simulation of EWOW. Both of these projects can be found on the Humany YouTube channel. EWOW is a series comprising multiple episodes, and the EWOW elimination simulation can be found in the video and description of EWOW 0B.