NOTE: Many people are probably wondering why the Arms of Tyranny studio icon has changed. The Scratch team took it down because the clean German flag (with the iron cross) was supposedly hateful. I understand how someone could be offended and I am in the process of creating a logo for Arms of Tyranny. Hello again generals, long time, no see! I am pleased to say I have implemented two different types of mechanics for the game. Industry (civilian and military) and stockpiles. Let's start with stockpiles. Stockpiles are created when you increase or decrease the production orders for certain types of equipment e.g weaponry. Production orders then generate a set amount of the said equipment. To close the production order mini-tab you click it. In industry, there are only two types of industry, civilian and military. Civilian affects the time as to how long it takes to construct more buildings and military affects your equipment produced in a stockpile.
Not sure when the release date will be. I am trying to take my time with this while also making this game in its own unique way. Hopefully, the release date will be sometime in September.