THIS PROJECT WILL NOT RUN IN SCRATCH!!! at least on my slow laptop its like 3 seconds / frame but it runs really smooth on turbowarp :) https://turbowarp.org/1024546491?hqpen&stuck&offscreen [ WASD ] - move around [ arrow keys ] - look around [ space bar ] - jump / fly up [ shift ]- fly down click to break blocks number keys [1 - 9] to place blocks 1 - dirt 2 - grass 3 - stone 4 - oak log 5 - crafting table 6 - obsidian 7 - sand 8 - oak planks 9 - glass 0 - flint and steel (light portals and fires) c - place cactus m - break a block without triggering any block updates gamemodes : (no inventory and no health yet so these just affect movement) 0 - "survival" - gravity and collisions 1 - "creative" - flying but still collisions 2 - "spectator" - flying and no collisions (you can still place blocks though) ------------------- debug features ------------------- t - view terrain map - mainly for debugging with terrain generation enter - open texture editor - this is how I created all the textures for the game ----------------------- known issues ------------------------- - weird visual "holes" in terrain along seams between generated terrain and saved chunks - nether travel sometimes spawns you in the ground - entities don't layer correctly with the terrain