So, M&L:MM is going to have 2d areas like BIS and DT. but, unlike these, what you do in memory space will actually affect stuff in the real world, creating nice M&L style puzzles. Also the art style changes a bit, making it look a little bit dreamy. Battles will also be different, because you won't be able to use special attacks, instead you need to explore areas to find MEMORIES. These will give you memories attacks, based more on SS attacks. these abilities will also be able to be used outside of battle, but only in the memory space.
This engine is @griffpatch based, but isn't tiles! Somebody remove wall jumping I BROKE THIS NOOOOOOOO