v1.0 + added basic engine v1.1 + documentation + varying, attribute, and uniforms + revamped the whole system pretty much so it's faster + tri filler acts weird when parts of a triangle are below, random lines start to go missing :/ v1.1.1 added uniform mats (mat2, mat3, mat4) for perspective stuff maybe.
for 1.2 adding texture loading + triangle properties, like textures and normals and stuff.