[THIS IS AN OUTDATED VERSION, A NEW VERSION IS NOW OUT, LINK HERE: https://scratch.mit.edu/projects/1044624925/ ] DISCLAIMER: This is a very, VERY early version of this game, i have plans to make it way better, read the notes and credits if you want the full reason why this exists. Instructions: Move with WASD or arrow keys Press space to shoot data Shoot data at satellites to get points
[THIS IS AN OUTDATED VERSION, A NEW VERSION IS NOW OUT, LINK HERE: https://scratch.mit.edu/projects/1044624925/ ] This is version 0.4 alpha. at v0.5 we move to beta, and at 1.0 we move to full release Time spent so far (these values are rounded to the nearest 5 mins) : Total - 4 hours 30 mins Code - 2 hour 20 mins Sprites and costumes - 2 hour 10 mins If you want to know why this was made, scroll down, below the changelog. Change log: 02/07/2024 - V0.4 [Alpha] {Final Alpha Version}: -Added some very basic sound effects, may be updated soon -Player now flashes red when hit by an asteroid 27/06/2024 [19:43 BST] - First follower!!!: Thanks @Theultimatgamer ! Just like the shoutout to first view ,this shoutout will probably be removed after a while but will stay in the archives from next version onwards to the version i remove it. 27/06/2024 [19:11 BST] - First View and comment!!: Thanks @Imposteris12 ! I will probably remove this shoutout after while but it will stay in the archives from the next version onwards. 27/06/2024 - V0.3 [Alpha]: -Added a timer system, when timer runs out, your game ends -Added a thumbnail -Changed title to say 'a remake of a microsoft makecode skill-map' instead of 'microsoft makecode:' -Made it so the asteroids have 4 different costumes they can randomly be -Updated the game over screen so now it can show 3 different death messages -Still no views other from my other accounts :( 26/06/2024 - V0.25 [Alpha] {unofficial update}: -Updated changelog to include dates -From now on changelog with be displayed in features being 'bullet pointed'(I am using using hyphens) instead of a paragraph with all the features 25/06/2024 - V0.2 [Alpha] : Added asteroids that can hit you, and make you lose a life. A life system was added because of this so you can now lose the game after being hit by 3 asteroids. Added 4 costumes for asteroids but forgot to make it randomly switch between them, so ig thats coming in 0.3. The old versions on are also now remixes of this project. Changelog was also added in this version. 24/06/2024 - V0.1 [Alpha] {Original Release} : Added a basic rocket that can move and shoot data, added satellites that spawn in random places and a score system. No way to lose yet. Also an okish backround, and sprites for things ____________________________________________ Why this was made: At school we were instructed to use a platform called microsoft arcade to do some coding work, and we were told to complete some skill maps, one of them being called 'save the galaxy'. Now this was very easy for me, but something i can say is microsoft makecode is very, VERY limiting. I am presuming this is because of the ability to convert code to javascript or python (i can't lie, thats a very powerful feature) but it meant there are so many basic things you can't do. Like you were limited to a much worse version of bitmap with preset colours, and had a total of TWO buttons you could use to interact with the screen, 'variables' are nothing like variables in scratch and cant be shown on screen, so you can only have a few scratch-like variables that show on screen including a basic timer, a basic score, and a basic live system. You get the idea. So i was bored, and i didnt have any exams to procrastinate for, so i decided to remake this game in a much less limiting platform i love using, scratch. I want to see how much i can improve the game and how much better this game concept can really be, but ive been working on this for an hour rn and i really want to release it so im just gunna release updates for it where i improve it. this project has big plans. And no one is reading this lol im just waffling at this point. ig ill keep waffling then. I am going to just make updates to the game and keep adding features until it becomes a really good high quality game.