Changes: Added a background and a pulse effect A movement effect for coordinates [(0 = static (default)] (1 = cosine) (2 = sine) (3 = tangent) Both sine and cosine give an glide effect Tangent gives a slight portal effect. The range is for how far in coordinates the circle will go (or for tangent, slighter movements before the portal effect) ------------------------------------------------------------------------------ UPDATE LOG: Added Negative Ranges, further enhancing the variety of movement.
Credits to sn00fermaster8 for the original project. I just decorated it and made the detector optionally move.