To navigate the menu and play, use the arrow keys to move, Z to select, and X to go back. Z = Attack X = Shield Z + X = Special X + Down = Grab Holding a direction while attacking changes what attack you will do. Each fighter has a neutral, side, up, & down attack. If you press Shield and Attack at the same time, you will do a Special attack (you can also press C in single player/online or R and "/" in 2-player). Each fighter has one Special attack. -You can press Up + Shield to taunt. You can also press V to grab in 1-player modes. Press space to pause.
-Obsolete but fun version adding the big Charizard (without grabs) : https://share.turbowarp.org/projects/cb7f4bb7-803e-4e06-96be-5e9fbf98ab91 -Turbowarp version : https://turbowarp.org/1041943697?clones=Infinity&offscreen&limitless&size=640x360 -15/01/2026 : Mariano and Pakku-Man victory themes (which were basically ctrl c ctrl v from existing musics since I got 0 exp in music) has been changed by the awesome remix created by @ninjanesbitt, check out his scratch account -17/10/2024: My new update which couldn't be saved on scratch (adding back airs) : https://share.turbowarp.org/projects/b76822c2-0e60-4987-914a-88f71de8678a -24/05/2025 : Realised my DREAM (not exagerated) and added a CPU vs mod -22/05/2025 : Hydrant is now a plateform -12/05/2025 : New jab for Psykid, cooler menus -03/05/2025 : Upgraded Pakku-man's bell to make it shake the screen when it touches something (player or ground) -29/09/2024: Huge update to give grabs to all characters based on Commander Eagle's recovery created by @TomAndTheCats (shield + down, or V) -06/07/2024: Pac-Man is finally here, I coded him entierly in a few days ! I created all the pixel arts, test it and report me the glitches you can found. -29/06/2024: Added Mario I coded Mario's moveset by myself with the inspiration of Super Smash Ultimate's Mario and I created all pixel art with inspiration form Super Mario World on SNES. The pixel art for fireball and his victory theme are from Super Mario World. Other characters : I don' know who will be the next character or even if there will be a new character. You can make suggestions in comments. Gameplay modification : -Added grabs to beat shields (shield + down) -Serious Georges has a f smash replacing his down smash, the move has a new animation, the range increased, the hurtbox is larger than before, it's a little more laggy and the hitbox come later, the damage and knockback hasn't changed. The side b (helicopter) is removed. Serious George has now a down tilt inspired by Super Smash Ultimate. Visual modifications : -Modified the goofy animation of commander eagle when he rolls. I replaced Serious George's boulder by an actual barrel. -Original Game by : -Remix upgrading original game by -Creation of Mario and Pac-Man and mod to add grabs based on Commander Eagle's command grab by me.