Car Physics Test #6 This Update: Car Renders behind stamped assets using the pen extension. Thank you to @Psiborg for the Anti-Lag advice After Looking at many forums and YouTube Physics/coding videos I managed to make this. Current Features: -Acceleration -Lateral Direction -Lateral Motion -Wheel tension -Velocity -Turn rate Other features added -2.5D Engine -fast stopping sound -honking system (Press "F" to honk) -car engine sound -Collision (with bounce) -This feature is in beta -enter/exit car (press "Space" to enter/exit) *Of course, future models of this project will greatly improve. Things that will come in future updates: crash physics particle effects mini map
(Warning! do not park car near buildings or it will glitch the camera) @Unlimit-_-Studios for the 2.5D engine + modified by me Use WASD to move About this Physics engine: this will be used in my cyberpunk city project that will release in about 3-4 months from now. this engine is currently in a test phase so obviously the final product will be incredibly detailed