credits: me, myself, and i if you see something that may be a bug, ask me about it, I either can fix it or explain what is causing it started this during july 1st 2024, much desc is aged this probably led to some modern improvements of mine, this project still has many things to work on but i felt it was time that i finally share the project !READ ALL CONTROL LISTS! important controls [ESPECIALLY READ]: drag pieces by holding click click the board to toggle technical space to respawn/fix pieces do it while holding v or n to swap gamemodes enter to toggle book mode a/d to move through pages use / to toggle the turn circle, or hold c and click mobile controls [ur welcom skeler]: click the tablet to turn on buttons are self explanatory 0.3 delay on button clicks arrows best held rather than clicked shot in marker grab lasts longer click the turn circle to toggle it click on your keyboard to hide it shot marker function [for captures or shots]: use w for the functional shoot marker works on opposite turn pieces by dragging them allowing you to get them off the board for your turn thing, or drag a parrying ruler for their knockback funny controls [sound included]: e to mark a spot for a second q to do exclamation mark a to spawn funny smile d to use dumb move notifier hold s to go full auto spam random notes: thumbnail is usually a recent game i've played of it made a long time ago, but finished now there's 842 positions doable in the first 2 moves :fire: ^ 442 more than in chess this single handedly made me have full on code tech advancements including on click and stop pressed code, used my full coding power just adding as much effort as i possibly can to this project to make up for the simple board code. -july 2025 if you want to code the moves go ahead but it's not worth it due to game modes and no grid system yet if you do decide to code the moves in a remix and it works with adding game modes/ using them, then i will add it and credit you at the top of the screen and at the top of instructions.