-CONTROLS- - click to shoot & try to destroy some Zombies - Click on the sun to collect it and get 1 HP -ZOMBIES- - A Classic Zombie has 2 HP & walks medium pace - A ConeHead Zombie has 4 HP & walks slow - An Imp (small Zombie) has 1 HP & walks fast - A BucketHead Zombie has 6 HP & walks very slow -NEWS- - Remix and add new stuff - Comment stuff you would like to be added seen in the game Aug 22nd 2024 - PvZD Official studio is now open! There will be PvZD games and art, and some PvZ stuff too. #games #PvZ #animations #tutorial #all #art
-SEQUEL! https://scratch.mit.edu/projects/1198272302/ -UPDATE LOG- Jul 3rd : V 0.1 Game released with the original logo & text, original zombie types, (Zombie, Imp, Boss Zombie) no thumbnail, and gravestone start button. Aug 20th : V 0.8 Name changed to "PvZ: Defenders", art changes, effect changes, and "BOSS Zombie" changed to Cone-head Zombie, you can no longer pierce through Imps, damage outputs from enemies changed, and secret sound effect added. Aug 21st : V 1.2 Pea firing speed changed to .45 secs instead of .55 secs, Zombie spawning times changed, health hidden upon death, death screen art changed (again). Aug 22nd : V 1.5 New mechanic in the form of "Seed-Packets" were added as a form of healing 1 HP, Thumbnail art added, Bucket-head Zombie added. Aug 23rd : V 1.7 You can no longer pierce through Bucket-Head Zombies, brightness effects tweaked. Aug 24th : V 2.8 Improved menu, Seed-Packet art changed, Peashooter & pea animations added, improved menu tweaked (in the same day the improved menu came out), Logo art changed, other text changed, seed packet art changed, death screen art & text changed, thumbnail art changed, secret sound effect removed. Aug 25th : V 3.5 All 4 Zombie types get a death effect, score counter added, Seed Packet art changed, Seed Packet collecting effect added, Oct 10th : V 3.6 Seed packets changed to sun to be more like the original game (sort of) Nov 6th : V 3.7 "Red jam stain" taken off of the bucket head zombie (so my project wont be unlisted) and death screen wording changed. May 15th : V 3.8 HP can now go up to 8HP (Fixes the bug that if you go over 5HP, it will say u have 1HP) May 16th : V 3.9 (FINAL MAJOR UPDATE) Fixed bug where you can still collide with dead zombies August 13th : V 4.0 Almanac is added to make it easier to see what ur up against, and the global font has changed to match the sequel game