This is just a demo. {SPACE-BAR + GREEN FLAG TO START PROJECT SUCCESSFULLY} {Hold - while clicking green flag to initiate hard mode.}- It's very straightforward, you can use the UI to do certain things. In order to cancel the "items" option, enter nothing or N/n. Hover the mouse over the Stats button to see your health and the enemy's health, and use the attack button to attack the enemy and commence their turn. The opponent attacks using bullet hell techniques, which can be...challenging to dodge. ANY RECOMENDATIONS FOR UPDATES WOULD BE GREATLY APPRIECIATED. Thank you. (Also, please report all bugs.) My FIRST turn-based attack test: https://scratch.mit.edu/projects/1084281174/ (Impressively low quality, incomplete and discontinued. NO ADVERTISING.
Toby Fox for the soundtracks and layout insparation. Scratch for the programming language. Whatever god you believe created the universe for letting me do this. All code (to my (non-extesential) knowledge) is done by me. Credit to @RuiGan for the no advertising idea. (I know, other people also had the idea...) CHALLENGE: Beat hard mode. (In hard mode, the player has gravity.) Credit to David Attenborough for ASMR while I finished the base project, please don't ask. (Odd tadpole sounds and lizards being _ed be snake hordes, if you're curious.)