Stop playing this unstable demo and play the final game https://scratch.mit.edu/projects/934551426/ [WARNING: A bit laggy on school chromebooks] [AND NOT FINAL PRODUCT] This Demo has a more stable version of the game engine1 [Left]: move left [Right]: move right [Down]: crouch [X]: jump [Z]: Turbo boost [Space]: House attack (Attack only works in mid air) Questions: how are you supposed to use turbo boost Answer: Run while holding [Z] Tips: After House attacking an object or Enemy press the jump button(X) to keep momentum ( you dont have to do this while turbo boosting) If you dont know the game engine changed this is whats new: jump animation changed when you touch a dash pad you hear another goofy sound scratch has been glitchy on my new laptop and its from 2022
THIS IS A DEMO NOT THE FINAL GAME (thats why there is only one level) What can I improve in the final release? what is different about this new game engine?? you can now attack enemies with the House Attack Turbo boost is introduced for the first time Speed Pads (the red and grey things on the floor) are introduced Better wall collision (one bad thing about it is that it is more complex) when getting hurt Sosnic will automatically get up this game engine is based on the PS3/Xbox360 Version of Sonic Unleashed and the PS2/Wii Version of Sonic Unleashed thanks to @Tzar03 for giving me the idea to add rail grinding thanks to Sonic team for making the PS3/Xbox360 version of sonic unleashed thanks to Dimps for making the PS2/Wii version of sonic unleashed #animations #stories #art