So, I decided to remake doors and making it 3D using ray-casting. Potential updates in the future? This is probably the closest thing I made to the actual roblox doors game. Turn: a/d Move forward: w/up Move back: s Side stepping: left/right Drift: down Toggle backpack: q Interact: e Use item: space Use item2/special: r Drop item: t Keyboard controls (Crosshair/mouse controls) WASD: Move forward, left, down and right Move mouse left and right: Turn left and right Z: Drift E: Interact Q: Toggle backpack F: Use item R: Use item2/Special Down: Drop item
I suggest that low-end users play on low/mid gfx. High graphics is for those who hate themselves and their computer or just like abusing lag. Those with epilepsy, play on low graphics. How’d I make it? Simply two words. Griffpatch - Raycasting. @Griffpatch for majority of the project, otherwise, none of this would’ve worked.