this is a machine learning algorithm that I am working on. it uses averages to approximate when to jump. This is a real granted basic AI that has been designed specifically for this game. This AI has 3 modes that you can switch between as you play. --full human mode-- this is just the normal gameplay --partial autonomy mode-- you will play the game to provide training data for the AI to use --full autonomy mode-- you will let the AI learn completely by self (disclaimer) in full autonomy mode, the AI is still provided with default training data but for the most part, the AI teaches its self
**instructions pls read** --ai-- ---full autonomy mode--- in this case, click the reset data button until it starts to score points, this may take a few clicks. ---partial autonomy mode---, if you want custom training data, start by playing the game for a little bit (until logs are at around 20) then toggle the AI to on mode and it will do the rest : data import and export will be added at a later date --game-- ---full human mode--- click space or up arrow to jump click space to reset after you die (the AI will auto reset) --warning-- The AI is very glitchy and may not run well on older devices. expect a lot of bugs. the logs list will cap at 2000 meaning it is recommended you don't add more then 2000 pieces of data or data loss may occur. --bug log-- (known bugs) -ai start glitch: ai is hard to start after the data reset -button spam glitches: the game will glitch if buttons are spammed -General AI glitches: The AI will bug out from time to time ----leave found bugs in comments---- thank you to @master_of_grapes for the original game link to of game:https://scratch.mit.edu/projects/615237304