Press B to talk to an NPC Press Z to activate Dev Mode Dev Mode exclusive controls: Click the mouse to place tiles Press x to change their size (they will be assigned a predetermined one when you first select) Press l to toggle on and off layer mode Press 1-5 repeatedly to scroll through the tiles mapped to that number / switch to layer 1-5 in layer mode Press k to add new tiles (ones that didn't exist before) Press e over a tile to delete it Press N while hovering over a sprite on the same layer to align with it Press O to edit an existing tiles properties (like is it a soid ADDED: 1. Reduced the number of sprites needed increasing game performance (isn't noticeable) 2. Simplified and compressed the NPC talking scripts 3. Added Dev mode 4. Reworked collision to allow compression and simplification and for the future the possibility of adding semi-solid blocks 5. Patched Mario walking down after the toad town sign without camera 6. Added layers so that sprites can be put over each other easily without difficulty 7. Made adding collectables really easy 8. Added a anti-corruption script in case parts of the lists are accidentally deleted (isn't very helpful and designed for 2 very specific corruptions which could occur) 9. Reworked how bush detection occurs to allow for the colors used in bushes to be used elsewhere and to allow anything to become a bush 10. Compressed many sprites into one
V3.1 Fixed layer 4 not working properly V3.0 Initial release Note to create a sprite who's top isn't solid but bottom is you need to split it into two sprites for now Also the maximum limit for the number of tiles on screen at a time is 230 to stop it from interfering with text Possible new quality of life updates that could be done to dev mode: 1. Give a menu to add new things rather than asking questions (probably won't make it myself as I'm not really good at art) 2. Adding semi solids (high priority but I'm not sure how to make it quite yet if you have any ideas let me know) 3, Adding more layers (it's really easy to do just right now I don't think we need more than 5 layers) 4. More key binds (it's also really easy just that there isn't anymore sprites to sort into different groups) 5. Could compress the number of sprites further Dev mode as the name suggests is a mode meant for developers making it easier to develop the game as it offers many things which are: 1. Makes you much faster 2. Disables collision 3. Allows you to place objects at your mouse 4. Allows you to create new blocks so long as their model has been added 5. Allows you to edit the properties of an existing block 6. Layers will be highlighted based on the selected layer 7. You can select layers 8. You can place down NPC's 9. You can align objects 10. You can edit an existing objects properties