guys are evil, kill them every level you are given 5 cards, choose 2 timing attacks = crit timing enemy attacks = block timing stuff will glow right before it hits, hold space at the right time to block/crit NOTICE : there is a health and damage cap, base damage can only do a max of 50 damage, however, crits and lucky strike are unaffected by this change V1 | Release Update | Aug 3rd 2024 the first 5 levels are completed V1.1 re-release, small changes, and new boss | Oct 5th 2024 there could be some bugs, i am resharing this project after a few months so idk Visual Changes - desaturated Cheese Clown and Laggy skin tones Gave Krispy and Cheese Clown their thinking animation New Stuff - Added the N/A boss, the first level 6 enemy, note that the level 6+ enemies are significantly stronger than the earlier ones Card Cap 20 > 50 Health Cap 25 > 50 NRG Cap 25 > 50 added shop details and changed some prices in game (also click the little demon in the bottom corner) new attack - Back Stab - custom cutscene V1.1.2 Octo the 11th Boss | October 11th 2024 because like the boss matches the day (it only has 4 moves rn bc i had zero ideas on what to make, might revamp/update it later) also made it so eating cheese doesnt spend a turn new card - Pickpocket V1.1.3 fixes and changes | November 23rd 2025 i left this project to work on ToT V2 but i lowk like this better so i came back to it - fixed coins not working - adjusted NRG Punch timing - fixed incorrect shop text - added new card - Last Stand - recoded EVERY boss - better optimization - added music for each boss - you gain +2 MaxHP per level - added new card - Lump of Cheese - added new card - Cheese Touch - fixed gui size bugs - fixed cards not working sometimes - added new card - Glass Cannon inspired by Paper Mario and BlockTales