turbowarp link: [https://turbowarp.org/1048414118] NOTE: do NOT turn on turbo mode in turbowarp. this WILL break the game. controls: WASD: Move Spacebar: Jump Spacebar [Hold]: Dash Arrow Keys: Rotate Q: Shoot E: Interact
check the 3d engine for this thing here [https://scratch.mit.edu/projects/1047656832/] and go check out ggenije while you're at it. extremely talented scratcher with a LOT of great projects. UPDATE LOG v1.0: literally just the base engine v1.0.1: player model and movement added, camera positioning created, projectile models around player added v1.1: gravity and collisions added. note: tabbing out can cause you to clip through the ground v1.1.1: noclip prevention added (finally, we can have moving collisions...?). v1.2: projectiles added, player death currently WIP v1.2.1: player death and falling animations added, boss framework WIP v1.3: bosses added, boss healthbars created, boss spawning system WIP v1.4: boss spawning complete, bosses I, II, and III finished, several projectile types and boss variables added, menu added (WIP)\ v1.4.1: boss IV in progress, arenas now given lower priority to avoid indicator errors v1.5: bosses IV, V, and VI finished, collisions updated to force repulsion between bosses and players, anti-clipping collisions added v1.5.1: boss VII in progress, projectile yield from gold attacks increased slightly, class III given slight buff v.1.6: boss VII and VIII completed, boss spawn animations added, framework for looping added, extra buttons for choosing arenas added v1.7: second arena added, bosses IX and X completed