Huge thanks to @RealDrummerMan for suggesting this idea! == Note ============ Please use TurboWarp for better performace: https://turbowarp.org/1048458506?interpolate&hqpen&clones=Infinity&offscreen&limitless&fps=45 Hi! Welcome back to Water Physics. This project is an improved version of my old project, also called Water Physics, which was made and shared three years ago. This time, instead of using clones I used lists to process and render tiles. This makes the project run incredibly faster! Although the project runs better than the old version, optimisation still isn't at its fullest potential. I just felt like experimenting with lists and functions yk? Just remember that TurboWarp fixes that though. But now that we're at it, what in the world was I thinking?? Using TurboWarp to fix all my problems in the old project? I don't even want to think of how foolish I used to be.. == Tiles ============ Water: Flows and fills containers. Lava: Flows and destroys tiles. Stone/Wall: Static and acts as a solid. Sand: Falls but doesn't fill containers. Steam: Goes up. Invisible: Can be toggled whether it is visible or not. == Credits ================ Everything was done by me. == Extra Code ================ Randomizer (I placed them manually): 00000000000000000000000000000000000000000000000000000000000000;00000000000000000000000000000000000000000000000000000000000000;00000000000000000000000000000000000000000000000000000000000000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00303030303030303030303030303030303030303030303030303030303000;00000000000000000000000000000000000000000000000000000000000000;00030303030303030303030303030303030303030303030303030303030000;00000000000000000000000000000000000000000000000000000000000000;00000000000000000000000000000000000000000000000000000000000000;1 tbh i suck at making saving systems xD