GAMEPLAY CONTROLS W - Move F - Jab Left Mouse - Shoot Q - Alt Fire E - Change Weapon R - Whiplash 1 - Revolvers 2 - Shotguns 3 - Nail guns 4 - Railguns 5 - Rocket Launchers WEAPONS Piercer Revolver (blue) - low damage. alt fire fires a piercing shot. Marksman Revolver (green) - low damage. alt fire throws a coin. If you shoot the coin with this weapon, it deals damage to all enemies in a certain range. The alt fire damage depends on the amount of coins you throw. Each coin takes 4 seconds to recharge. Sharpshooter Revolver (red) - low damage. Alt fire shoots a ricocheting bullet that pierces through enemies. Core Eject Shotgun (blue) - 0.50 x 12 damage. alt fire fires a fireball that does 3.5 damage. Pump Charge Shotgun (green) - 0.50 x 10 damage. If you alt fire once it changes to 0.50 x 16 damage. If you alt fire twice it changes to 0.50 x 24 damage. If you alt fire three times it changes to 0.50 x 32 damage. If you alt fire four times it causes an explosion instead of doing damage and causes 50 self-damage. Sawed-On Shotgun (red) - 0.50 x 12 damage. Alt fire shoots a sawblade. Alt fire cooldown is 10 seconds Attractor Nailgun (blue) - very low damage but full auto. Alt fire shoots a magnet. Shoot the sides of the magnet or nearby the magnet to attract nails to it. Shoor magnet with a revolver to remove it. Only one magnet can be shot at a time. Overheat Nailgun (green) - very low damage but full auto. Alt fire makes it automatically fire 3 times as fast for 5 seconds. Alt fire has an 8 second cooldown.
Hakita - Ultrakill, sounds Heaven Pierce Her - Soundtrack TimeRunner1015 - Code, art This is very unfinished and will most likely be heavily changed in the full version.