These are my ideas for the Scratch Ideas page redesign. I have 2 ideas: - Link helpful forums to the Ideas page - Weekly Scratch Scavenger Hunt In depth: - Link the forums for troubleshooting & ideas to the Ideas page. This way, people could more easily get help from other Scratchers, rather than from a tutorial. As is, the forums are kind of hard to find & people might forget that they're there. https://scratch.mit.edu/discuss/7 & https://scratch.mit.edu/discuss/9 are the pages I suggest in the project. - Have a Weekly (or Monthly) Scratch Scavenger Hunt. This would be a search to find different features on Scratch. Items could include writing code using a particular block, finding & running other people's projects, visiting studios, & more! This would get new Scratchers to explore the site, & it would help old Scratchers keep discovering things for as long as they stayed on Scratch! Questions left to answer - Would the Scavenger hunt be the same for everyone, or would it be personalized? That is, would everyone be shown the same challenges (which would be good because then it's easier to get help if you're stuck), or would you be given harder challenges once you'd completed more scavenger hunts (which would be good because then people wouldn't get bored of it)? I kind of feel like it should be the same for everyone, because everything else in Scratch is. Everyone is shown the same Explore page & the same Scratch Design Studios, so why shouldn't we all be shown the same Scavenger Hunt? - Weekly or monthly? Monthly would allow time for lengthier challenges like creating projects based on prompts, but the greater amount of time could lead to lessened motivation. - Prize? In the projects I just have some fun confetti, & something like that could definitely work. There could be an archive of all past scavenger hunts so you could see which ones you completed, & maybe that would give people the motivation to participate. - Alternatively to a weekly/monthly hunt, there could be just one scavenger hunt, a really long one, that you'd slowly finish over time. I dunno, I still prefer the other version. This version has the problem of motivation--it never goes away so you can always say "I'll do it later". - Themes? In the project it just gives you 6 randomly chosen tasks, but the actual scavenger hunt could have a new theme each week (or month). For instance, maybe one week the theme is Scratch Design Studios, & the tasks are all related to that; "make a project for an SDS", "suggest an SDS theme", "play 3 projects from the current SDS", & so on. Then maybe another week the theme is remixing, or sensing blocks, or who knows what! This could make the Scavenger Hunts feel less monotonous in the long run. - Detection or honor? Should Scratch 'know' when you've completed a challenge & mark it as done for you, or should it just be a checkbox you click on your own? Lying isn't really a problem here because it's not like there's a reward for completing it, so checkboxes could work. - How long? If it's a week-long Scavenger Hunt, then 7 items would seem the natural number. But maybe they could vary in length depending on how much time each task takes.
https://scratch.mit.edu/studios/35445044 The Scratch Ideas page is getting redesigned! I am excited to see what they do with it! The image I use in the project comes right from the current Ideas page.