This project is to test tiles to create maps, like in Earthbound, Undertale or Deltarune. You can remix this project to create custom tile maps and costumes You can also use this project in your project to create tiles, just please give credit. I'll add an editor soon. How it works (if you are gonna use it in your project you may want to read this): Data will be added first to the "tileData" list, then a message called "counterStart" will be broadcasted and will repeat according to the tileData's length. Everytime the message is broadcasted, a variable called "counter" will count number by number the length of "tileData", and another variable called "costume" will read "counter" variable value and read the value of each "tileData" item according to the "counter" value. The sprite will read the "costume" variable and change the costume according to its variable, then change x by half the sprite horizontal pixel count (in this case, 16), and then finally clone it. The process will be repeated until the "horizontalLimit" variable reachs its limit (example: if your tile map is 6x6, the horizontalLimit will be 5). If that happens, the sprite will almost go back where it started (if it started in x 0, it will go back in x 16.) and then continue to draw the tiles until it ends the limit of tileData.