AD - movement W - jump S - fastfall T - lapse blue R - Reversal Red Y - Hollow Purple more soon click - SLAP E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
(update log) - red vfx redone - new map - blue rework - blindfold off skin after I remake animations and fix bugs - sfx for red - hollow purple - SPECIALZ soundtrack added