★ Welcome to Terraria (Stamped) - Play Full Screen ★ Instructions: [WASD] to move [Click] to dig or place items (based on tool) [0 to 9] Select Tool [E] Open / Close Inventory [Q] Quick select torch (then click to place) [C] Center screen on mouse [X] fire grappling hook (if you have one) [R] to reset your location [F] to toggle the world map [K] Creative Mode Toggle [N,M,H,J,X] to spawn a mobs in creative (for testing) [G] Switch Gender [O] to toggle time of day [P] to pause (then [S] or [L] to save or load) [U] to toggle game music When digging, if the mouse is far away from your player, then auto dig is enabled to make things easier. When crafting, hold down the mouse over an item to craft many of them before dragging into your inventory to confirm. For those who haven't played Terraria before, first job is to > use the axe to chop down trees > Craft a workbench > kill a slime > craft some torches > begin mining underground for stone & ores > build a house for guide > craft a furnace > craft an anvil > craft new tools > etc :) If you are running out of wood, plant the acorns for new trees. ★ Features A single screen comprises of 4 layers (foreground, water, background and sky layer) with each layer being made up of 2,700 tiles! Tiles are edge solved to best match them to their surrounding tiles, and then a light flow algorithm works out their level of illumination. The level is generated by beginning with a complete dirt world, then carving out stone areas, and then cave areas. The sky is then cut out and grass seeded across the dirt on the surface. Next the grass is ‘grown’ across and around the edges of any nearby dirt blocks and shrub tiles planted on its surface. The sky is then fully illuminated before the world is presented to the player. The entire world is drawn using sprite costume stamping (via the pen extension). We can’t use clones because I would need 5,400 clones just to draw the level, but scratch only allows 300, as such scrolling is impossible. ★ Next Up • Bosses (Eye of Cthulhu?) • Mobs - more of them ★ Known Bugs • Door costume switching for other furniture? • Armor swap out bug • Torches break when torch below is broken • Torches don't break in water • Light not affected by water (this is purposeful for performance reasons) ★ Change Log: 14 Sep 2024 ALPHA 11 - Resprited ancient ore item, added scales and snake armor. 27 Aug 2024 ALPHA 10 - Upgraded intro. 26 Aug 2024 ALPHA 9 - Added lihzahrd chair and fixed the bug with flying snake. 20 Aug 2024 ALPHA 8 - Added lihzahrd bricks and lihzahrd platforms. Lihzahrd bricks drops from golems. 14 Aug 2024 ALPHA 7 - Added flying snake. 7 Aug 2024 ALPHA 6 - Added stynger. 4 Aug 2024 ALPHA 5 - Added two weapons: possessed hatcher and staff of earth. For now creative only. 4 Aug 2024 ALPHA 4 - Added Solar Tablet, which can be used to activate Lihzahrd Invasion. To craft it, you need 10 Ancient Bars, on a demonic altar. 3 Aug 2024 ALPHA 3 - added golem (enemy, no boss). You can spawn it by pressing x (as lihzahrd as) 2 Aug 2024 ALPHA 2 - added ancient ore and ancient bar (survival only). They are useless for now, but powerful weapons and an item to activate lihzahrd invasion will be added soon. 29 Jul 2024 ALPHA 1 - added lihzahrd (spawn in creative by pressing X) 1 Aug - 4 Dec 2019 - griffpatch's versions.
Re-Logic for all the original artwork, game & sound @idk_48_tongueoutface for much (or many? I don't know) graphics.