DISCLAIMER: This is for entertainment purposes only, i mean no harm to Scratch's community. Mouse1: fire E: next weapon Q: last weapon R: reset bullet holes Headphones slider: 0 default (loud, no pano) 1 headphones (quiet, no pano) 2 default pano (loud, with pano) 3 headphones pano (quiet, with pano, recommended) performance should be good, most clones on screen are only 16, but if you have lag, go here: https://turbowarp.org/1050842109/?interpolate&stuck MODDING: weapon costumes are limited to 9 for each weapon (PLACE HOLDERS REQUIRED) the rest will be inside mod ex: https://scratch.mit.edu/projects/1051095620/ (My bad. All the comments in the code were deleted when I updated the project, so I will have to rewrite them all later.)
SDOOM Engine V1.9 for some sprites that I couldn't find https://scratch.mit.edu/projects/350273800/ @reigameru for more sprites and sounds GIVE CREDIT WHEN MODDING all code is by @Dav007_animations 1.0: release. 1.1: I added a super shotgun and increased maximum animations from 5 to 9. 1.1.1: I added music, updater, and changed particles 1.1.5: I changed the music to something more fitting, particles are now accurate to Doom and I added plasma rifle, more optimizations, and more shotgun animation frames. 1.2 (final update) added goober weapon. made the sprite myself, just wanted to put it somewhere.