Survive for as long as possible in these endless bullets! Share, love, favorite this project if you enjoyed it. It encourages me a lot. ------------------------- UPDATE ------------------------- Changed a couple things here and there for difficulty and delta time multipliers, play test and tell me if it feels right ------------------------- CONTROLS ------------------------- > WASD or arrow keys to move > If your character model is inside of a bullet, you will build up graze. Your hitbox is smaller than your actual model. > Space to activate bullet time, slowing down time at the cost of graze > If your graze meter is light blue, press C to dash, giving a burst of speed and i-frames. > If your graze meter is green, hold E for about a second to heal 1 heart. You will be locked in place while holding E. ------------------------- TIPS ------------------------- > Your hitbox is smaller than you think, so you have more leeway than you think you do in a lot of situations. > Bullet time is good for weaving through dense patterns, dashing is good for getting yourself out of a corner. ------------------------- CREDITS ------------------------- > All sound effects from the Scratch library > DeltaTime calculation from the Scratch Wiki > Background song "BANANA SHAKE (SPED UP)" by Humming Urban Stereo > Everything else is made from scratch by me. ------------------------- MARKETING ------------------------- Feel free to bump the forum post: https://scratch.mit.edu/discuss/topic/780049/ #games #undertale #deltarune #touhou #bullet