Play this on TurboWarp to get rid of the question mark glitch: https://turbowarp.org/1052899782 As a 5-year anniversary for my first Scratch account, I have released my biggest project I ever made. You have to fight against 13 bosses with their varying attacks and personalities. [Story] The year is 2020, during the pandemic Scratchy had been stuck in his house for a while. That was going to change because unknown to him, the evil Dhar Mann clone channel, Tomorrow's Teachings, time traveled from present day and kidnapped his little brother (New Scratchling) for exploitation purposes. Tomorrow's Teachings convinced twelve individuals throughout time to wreak havoc and cause disruption on the timeline causing a time paradox, potentially destroying the universe. It is up to him to save him and fix the timeline, where he was trained by his master who would help him gain new abilities (CuTrainer). [Controls] Arrow Keys or WASD for basic movement (walking, jumping, crouching, etc) Crouch midair to fall faster Space to shoot Coronas (Or to proceed dialouge) Z to dash at great distances X to use a melee attack (If Unlocked) C to throw a rolling cutter (If Unlocked) [All Bosses In Order] 1. Futuristic ฿₳₭Ɇ 2. Erelandball 3. Martmaya29 4. Frisbee Shooteŕ 5. SwapScratch 6. Hindencloud 7. Xoposhroom 8. Diamond King 9. Pan Noob 10. Jakester Hayes Guard 1. Chancellor Gaurd 2. Amazon Final Boss: Tomorrow's Teachings [Advise] Boss 1 (Futuristic ฿₳₭Ɇ): He is meant to be an introduction boss, his attacks are quite easy to dodge. Don't move often or you'll get hit by his projectiles easily. He gets most tough once he starts to use his forcefield and saws start to drop on you, it's advised to slide under him when he has his for forcefield on. Boss 2 (Erelandball): Phase one isn't difficult; his attacks have easy telegraphing and typically aren't too hard to avoid. Advised not to stand on the two crates on the battlefield because you are in a more vulnerable position for his cone attacks. When he loses his cone, he becomes and attacks much faster, try outrunning him and damage him quickly. Boss 3 (Martmaya29): Despite being quite weak, she is very fast at attacking and overall speed. Use the top platform to your advantage when she does a ranged attack as she can't effectively hit you unless she's on the platform as well. When she calls for Apples to protect her, don't focus on them. Boss 4 (Frisbee Shooter): He moves swift but isn't as mobile, but his attacks are pretty punishing. He relies on his firearms to deal the most damage to you, you can simply jump over them although it may be difficult to. At half health you have to be more cautious as the battlefield gets darker. Boss 5 (SwapScratch): Try to keep your distance from him in his first stage, strongly advised not to move often unless he jumps because he can teleport you straight to the void when he's on the edges if you aren't careful. His second phase/Warp Cat phase in contrast of the first, requires you to be more versatile since he teleports and attacks quickly. Don't go to close to him in both phases since he can stack up damage via slapping. You get a hammer ability after defeating him in Rush mode. Boss 6 (Hindencloud): It's big hitbox and projectiles can be challenging to avoid. But you can use this to your advantage since you can do high damage per second by being close to him and spam your melee attack. It's second phase takes place on water with different moving mechanics, where you have to keep your distance since it's attacks are stronger and harder to dodge. Boss 7 (Xoposhroom): His attacks aren't that hard to dodge, but what makes his fight harder is the conveyer belt. Try to stay in the corners when he shoots at a distance and slide often since sliding can make you easily move throughout the battlefield. Only jump over him when he is running or changing the conveyors direction Boss 8 (Diamond King): React quickly by jumping and dashing since his attacks have little to none telegraphing, which is especially apparent when he uses his sword. His slower attacks, like the shurikens and lasers are slower but come in large groups. Although he never jumps towards you, try to slide beneath him when he's breakdancing. Boss 9 (Pan Noob): His first phase has lots of explosives, which can be difficult. Use the walls on the side as your advantage, you can only wall jump one midair. His second phase consists of his attacks to be much slower but have more area coverage, so try to narrow yourself between his projectiles. Boss 10 (Jakester Hayes): He's very difficult as he can stun or corner you very easily. His first phase isn't the hardest but can be very annoying. His second phase, however, is much more difficult. Since he operates a catapult, jumping over him is very tight. In addition, most of his attacks can either effect you movement or do high damage.
[Credits] comment if you want to be featured in here. Inspired by @orangeyoshi0800's Big Bad Boss Beatdown and Scratch Fusion: - https://scratch.mit.edu/projects/384829126/ - https://scratch.mit.edu/projects/639896091/ @Weird_Dog for Futuristic ฿₳₭Ɇ and HindenCloud @Edamame_Wasabi for Erelandball @martmaya29 / @ThatS1llyD1tto for Martmaya29 @OSScratchCollab for Frisbee Shooter @SlimySLIMEYay for XopoShroom @TheDiamond King for Diamond King @-_Raspberries_- for Pan Noob #games #bossrush #boss #scratch