Use arrow keys / click / tap / spacebar _________ Tyrann is known among his victims as "the intimidation tactic" rather than the leader of The Crew, due to his common tendency to avoid direct confrontation, unless necessary. Mainly, he focuses on commanding and planning his missions to take out his desired targets, ensuring no interference is present. At the same time, he does a fair share of tormenting, similar to Demon. Should someone take out his units or direct attack towards him, will he only intervene. Tyrann's fighting style proves to be less impressive than the rest of The Crew's, though. While he does utilize some demonic magic, his most common choice is to simply throw victims off heights to quickly rid them from interference. His team's past successful target was Wes, planning next to take out Fennix, due to him bearing witness to said event. After many failed years, it became clear that this target would be impossible - and that was because of their healer, Skye. Quickly, she became the next target, and all those Tyrann continues to go after are simply just "bait." __________ It’s not very known how Phasarr came to join The Crew’s side to this day- it's speculated that he, similar to Gravity, was scraps of a robot found, and restored to their original sentient form. Just in Phasarr’s case, with fewer flaws. One thing’s for sure, he’s a super tanky brute force machine! Standing at a maximum length of over 30 feet, armed with pure plasma blades, laser cannons, claw-like hands, and whatever else, you’d think this full-metal giant robotic serpent meant for hunting dragons would be very successful at what he was ordered… Phasarr is not only terrifying due to his sheer bulk and armory, but simply due to his attitude towards The Crew. He’s easily the biggest “bully” of the bunch, enjoying the pain and suffering he causes on victims. Unlike Carmine, he at times even seeks out this enjoyment off-duty. __________ Harieeds is very silent and focused, not revealing much about herself verbally. Typically, she listens and obeys orders from Tyrann without failure, only in execution does she really fail. Her physical form in comparison to the other members is arguably the weakest, and she relies upon range to fight - which her hair tends to play a factor against (though she downright refuses a trim). In dire situations, she tends to utilize her illusion element, a quite rare element Verments can have, to go undercover, or distract a foe. Having the ability to shapeshift, along with using illusory, can prove to be a dangerous combo, as Harieeds can easily deceive opponents, and attack them when least expected. ___________ Gravity was a scrapped Protogen model that was discovered by The Crew some day. Thinking there was some use to it, they began building on it over time. None of the Crew happened to be good with technology, though. At the time, Genesis had been a part of the group, so he was roughly used as reference. In the end, Gravity was eventually given consciousness, and was up and running. However, she turned out pretty flawed and malfunctioned, as expected. As a result, Gravity's personality became very unpredictable and uncontrollable, having around 20 known different ones that she randomly shifts through from time to time, some being rarer than others, and some lasting longer times - each having its own corresponding visor color to tell them apart. Most commonly, Gravity takes on a stern, serious, and trigger happy personality, signified by her red visor. This phase of her seems to be the most subjective to shifting. __________ Carmine, next to Harieeds, is definitely more of the silent type, keeping to herself and not bothering to speak, unless deeding the situation necessary, or being permitted to do so. Carmine does not put up with people well, and would rather limit interaction to a bare minimum to keep her mind sharp when it comes to The Crew's missions and commands - as well as her own wellbeing. After all, her heinous actions towards her hometown had expectedly landed herself in hot water, leading to a plethora of results. Bounty hunters, revenge-seeking Petralyns, you name it. This everlasting bounty-hunt in her life caused Carmine to become extremely cautious, along with a heavy hatred towards her own kind. Even the sight of a Petralyn will send her into a violent and defensive state, one that, unfortunately, only ends one way. Carmine can somewhat be viewed as the tamest of The Crew's members, being neutral at best. She does not go out of her way to eliminate The Crew's targets without order in that given moment, only sparking to violence if an opposing side acts upon it first. It can also be assumed that Carmine feels some levels of remorse towards some of The Crew's targets, particularly the younger, more harmless ones. She doesn't openly express, knowing it wouldn't be tolerated by her party. Carmine's remorse however, is sort of twisted - especially when it comes to solutions…
Song: Too Many Trumpets - Ayden Mayo Art: @brucero2026 Phasarr's species, the Zenova, comes from Monster Madness Survival, a pretty forgotten Roblox game. Carmine's species, the Petralyn, comes from @Echolepzy . Harieeds, like Emer, Bova, Megan and Tera, Frost, and Aruosc, are part of an unreleased original species I made - the vermential (verments for plural). And, God, by now I wouldn't even know who even created Protogens initially... Usually I type some form of trivia under here but this is just a WALL of credits. Plus, I figured the less information I give, the better. I want people asking questions about my OCs, after all. Okay, I will say something. I WHOLLY forgot to ever share Harieed's design...like...EVER on scratch. She's as old as Tyrann's debut, so I've literally gatekept her design for 4 years now! Um...too late now!