EEIII coming out at 100 views! Main content: 2 new entities, 1 new variant (check comments or notes & credits for more info) Code: N/A E to interact. Space to do nothing There are no mobile controls as of currently. Current event: N/A Update Roadmap: V0.21: Minor update, focus is Happyman variants V0.22: Minor update, primarily Happyman variants V0.23: Tiny update, most likely going to be Room changes V0.24: Large(r) update, containing unique rooms and possibly entity redesigns/reworks V0.25: EEIII HUGE update, at least 2 entities planned [SUBJECT TO CHANGE] (Only 5 will be put here.) V.999.9999: sprinting is added
Update Log (Soon to be posted in comments only): Version 0.01: Initial release day Version 0.02: Bug fixes Version 0.03: 5 Rooms added, player added, new costumes, door added Version 0.04: Door hint added Version 0.05: Happyman and a new room is added. Along with some bug fixes and new effects. Version 0.06: Added lockers, Spook-25, a jumpscare, fixed Happyman, fixed bugs, Made low stamina reduce your health, edited the door hint, and replaced a costume. Version 0.07: Added Boney-45. Version 0.08: There are candies scattered around the rooms which give you power ups! You can also steal from Happyman. Removed sprinting (Revamping in future update) Version 0.09: Spooktober has ended. The entities, however, are even scarier! Stamina still hasn't been fixed, sorry about that lol Version 0.10: Added blue lockers which fully work, along with tables. Stamina won't be fixed until possibly Version 0.15. Version 0.11: Added the Christmas assets for almost everything, tried fixing a bug, but failed. Renamed the Christmas event. Version 0.12: I changed the entities to their new designs, mostly because a friend suggested it. Version 0.13: Omg I'm so sorry for the delay!! Added the X-MAS designs, along with a few changes to the Player. A Christmas tree is now at spawn! Version 0.14: Added a few hats that you can wear by going into the code, might be a button for that later. VERSIPJN 0.15: BKLEH!!! GOOFY POOPY!! HAHA! Version 0.16: Reverted the April Fools update. Version 0.17: ENTITY EXTRAVAGANZA NUMBER ONE! After a LONGGG hiatus, this game is back on track. What's new: Two new entities, being A-60 and A-#. 2 new rooms were added, and a new thumbnail. What's changed: A-45's spawn chance has been altered to be a bit more common. The player can no longer wear hats normally. A-25's speed has been slightly nerfed. Several bugs have been fixed, especially the infinite health glitch.- Version 0.18: SPOOKTOBER!! (Pt.1) The time has finally come back around! What's new: Pumpkins are now all over the rooms, with a few leaves here and there. Another thing is candy, which spawns occasionally, and can be consumed to gain a random buff or advantage. What's changed: Blue locker has been changed to an orange locker, every room based entity has gotten a new SPOOKY design, player can spawn with random skins, player can now wear a candle hat, and 1 bug fix. (Partial A-# insta-kill patch.) Version 0.19: NEW CODE: SPOOKY! Added a few small things, like small additions to jumpscares, a trick or treating bag the player holds, and you can now steal from Happyman. On the topic of happyman, they are now louder. More things are as follow: A-# has gotten a small change, the credits button has been (TEMPORARILY) changed into a code button, and there are a few bug fixes (like 0 cool down candy usage). Version 0.20: Entity extravaganza has released after several months. Menu screen has been revamped and changed, rooms have been removed, player has received new damage-dependent sprites, and entities have been slightly modified. This marks the addition of 2 main entities- A-75 and A-105, the non main entity being a happyman variant, have been added to the game. A unique Warp Device has been added to the game- only those viable to own the device can use it. There are some other minor changes, find them out yourself. Version 0.205: Bug fixes (Current version: V0.205) Please stay tuned for more updates and codes in the future!