Hi, just wanted to say that my fangame (WarioWare: Computed!) is switching development from Scratch and TurboWarp to Game Maker Studio 2. If you're curious as to why I did it in Scratch instead of something more capable in the first place, it's because it was originally just gonna be a couple of microgames (20 to 30, similar to the available demo) and I find it satisfying to find workarounds to Scratch limitation but as I had more and more ambitious ideas. I decided to switch game engines. Demo : https://scratch.mit.edu/projects/1047937018 Engine : https://scratch.mit.edu/projects/1011905499 #all #game #games #trending #nintendo #wario #warioware #mario