Controls [not mobile friendly]: - B to rebuild castle* - SPACE to launch ball - LEFT/RIGHT arrows to rotate trajectory launching angle - A/D to move
[Shared on 26 Mar 2023, 19:51] [Updated on 29 Oct 2023, 09:55] Objective: To destroy more “castles” (sphere-like figures made up of six hula hoops) than the other alliance in three minute matches Tips: - You're not required to rebuild your castle. * Once the castle you're guarding has been downed, you can leave it in that state. * The AI players on your alliance will continue to rebuild the other castles when they are downed. * The red alliance will rebuild all of their castles, allowing you to continuously aim for them. * The red alliance will have one less castle to aim at, slowing down their progress. - Do not aim directly at the castles, but instead away from them.**** * As the projectile will bounce off the edges of the screen, it will circumvent through the red defenders' trajectory and hit the castles. Rules: - Do not strike an already downed castle being rebuilt.** - Offenders are allowed to divert strikes administered by the opposing alliance.*** - You may ONLY divert balls launched from the opposing alliance with your limbs, regardless of your position.**** Notes: *You are guarding the middle castle in the blue row; this command only works for that target. **Attempting to do so will result in a penalty in real life, but is useless. Points will not be counted if a downed castle is aimed at by its opponents’ offenders while it is being rebuilt. ***Defenders are required to intercept strikes administered to their castle by the opposing alliance, thus preventing their opponent from gaining points, while for offenders it is optional; they are already required to administer strikes to their opponents’ castles, and may obtain potentially destructive playing elements (plastic balls) by intercepting them when flying, to do as such. ****Does not apply here, online game - Do not squash yourself against the edge. This will mess up your pointer. Updates: - 5/2/2023: Added several balls to both alliances using cloning; reworked movement script to prevent ball stuck bug - 3/26/2023: Original release of game prototype