ORIGINAL CODE BY @TheEggyHippo REMIX BY @SuperCupcake00789 MOUSE TRAIL CODE BY @Mangodream- - Instructions below. - (No advertising, please.) ☞ The AI, 3rd, and 4th players may be glitchy sometimes. ✏︎ Draw your way to victory by blocking off enemy players, WASD for Blue P1, arrow keys for Red P2, TFGH for Blue P3, and IJKL for Red P4. ✏︎ Collect gold tokens to reset the playing field! ✏︎ Discover 7 new game modes and have fun either on your own, or with a friend! ✏︎ Turn music on and off in settings, and use the keys Q, P, R, or M to pause the game. Click the button that appears to unpause. ✏︎ Each player has 9 colors to choose from! Type the color you want, or type nothing for a randomized color! ✏︎ P3 and P4 can be activated/deactivated in the "Color?" button, and in Settings. ✦ Color Clash! If you find a bug, tell me in the comments! @SuperCupcake00789 made this version. This version is for remixing.
Color Clash This version has more notes in the project to help with remixing, and all the players work pretty much the same, besides the movement keys. If something in the project isn't clear, tell me in the comments and I will fix it! Change Log for Color Clash (Formerly Pen 5) (Date and version specific!) | | | \/ Jun. 6, 2024- First Remixed! No version yet. Jun. 8, 2024- Added a ton of colors, made Double Trouble's AI work (Sortof), added a Play Again screen (Kinda broken for the AI, but it will be fixed soon), made a new thumbnail, changed the AI colors so they don't interfere with the colors of the players, changed the shades of some of the menu buttons, added music, and added the Backdrop button. Also fixed bugs with backdrops being colors that kill players. Released today! Versions 5.0.0-5.3.4 Jun. 11, 2024- Fixed the bug where P2 can go through the spinning blue wall, and changed the Double Trouble AI code a bit so it switches which player it chases when the other player is close, instead of proximity to the player it is already chasing. Changed some code in the "Color?" sprite so there are fewer words to read, and it's a bit more obvious what to type. Versions 5.4.0-5.6.3 Jun. 12, 2024- P2 can use the i j k l keys to move, the timer works properly, and the lose screen should work for all the AI types no matter who is the one who hits the drawings. Added comments in the code. Versions 5.7.0-5.7.1 Jun. 14, 2024- Fixed IJKL keys for P2, made the double trouble AIs slower, they were too fast before, and added Pause! Versions 5.8.0-5.9.2 Jun. 15, 2024- Lasers stop spinning when the game is paused, And there is a color chart in the game now. Versions 5.9.3 - 5.10.0 Jun. 23-24, 2024- Not a proper update, just added my next ideas for the game into the notes, and two of the sprites needed for it. (Added Winter Battlefield backdrop!) Still version 5.10.0 Jun. 26-27, 2024- Added a mousetrail! There are different ways it can look, Turn it on/off and change how it looks in settings. I added a variable (GameStarted?) to make sure it works how I want. Added silhouette of Pen 5 backdrop! Fixed the mousetrail so it only shows on the home screen. Version 5.11.2 Jul. 6, 2024- Added P3, P4, and teams! P3 uses TFGH, P4 uses IJKL! I might make it so P4 uses arrow keys, but for now, this is the way it is. Added a bunch of Multiplayer Lose/Win banners, and the R key now pauses the game, too. I tried to fix where the teammates both have the same color/color change, too. Versions 5.12.0-5.12.4 Jul. 9, 2024- Fixed the watermark, changed where it is, and changed the transparency. Fixed the timer killing Red team. It doesn't do that anymore. Made it so the "Color?" and "Backdrop" buttons have that clicky noise. Version 5.12.5-5.12.6 Aug. 15, 2024- Added a player number screen to make it more obvious how many people can play, and altered the "Hint" text. Changed thumbnail, and changed name to Color Clash! Version 5.13.0 Aug. 23, 2024- Started creating this version of Color Clash. Created for Remixing easier, I will put notes in the project to help with creating a remix. is the original creator, remixed their game and added more stuff. Version 5.13.0, (Aug. 15, 2024) How do these versions work? The first number is the major version, like adding all the stuff in the first update/remixing the game, the second is the minor version, such as adding the ability to pause the game, and the third is bug fixes, like IJKL not working, or AI being too fast. I bunch the versions together in the timeline because I don't want to write them out one by one, normally for bug fixes 1-3 bugs are one bug version added.